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#include "global.h" 7 S% G' R4 J" T, m) D* q* ^4 f
#include "md5.h" 4 v7 x! O* L6 U# D6 S }
: O7 y/ ?, X& L4 R/ n/* Constants for MD5Transform routine. */
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% U; X9 @; E- d% ^& {6 _#define S11 7 + s% q1 A( B6 G0 w/ G( ?) D% {
#define S12 12 & m& `% O0 {" q$ A' r0 _: p
#define S13 17 " G6 v: F) X3 q6 L$ C) F* v2 e
#define S14 22 x1 \- N+ h( l, E# r2 _/ G- m$ O$ Z
#define S21 5 ' d+ d: X! [1 S
#define S22 9
5 m9 c( L- Y9 q#define S23 14 - `6 d; |; Z& I- K9 l( O
#define S24 20
8 j; {3 e* w$ j8 V#define S31 4
, ~3 D+ M' \, [2 l9 T* f8 N#define S32 11 , u2 C1 m [9 ]' V
#define S33 16
' f$ |0 j+ Y+ ^3 p5 k* x#define S34 23 8 [& c) k y& l. g. P( L
#define S41 6 7 B5 r6 S7 B* _/ [; Y6 \5 L) Y
#define S42 10
( p) Q2 n& Y+ N9 g+ j#define S43 15
3 k! B- s/ ]! S/ k! M) x6 g( {+ j#define S44 21
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64])); " I: a9 Z! D! E% \/ n
static void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
5 a- q- Z% ?/ i2 Z4 Estatic void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int));
9 a; L2 m1 ]: Kstatic void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int)); $ l8 Y% g! ~: T( t/ z
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int)); & Q- z4 B: N5 S* p; V+ ]
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
# ?2 r0 P8 N7 c \( J/ \};
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( z! d) M" O% x* j/* F, G, H and I are basic MD5 functions. */
3 M' q: O; I! ~: l#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) 4 W$ c# ]# C+ s. c7 c+ _+ Z
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
/ v1 Y6 y0 b5 |: v6 v#define H(x, y, z) ((x) ^ (y) ^ (z)) 6 P. R' u* s$ A' v
#define I(x, y, z) ((y) ^ ((x) | (~z))) 8 {2 X& W1 K' `. a8 y- ^
: o/ O. |# A8 r, M! R+ N6 |3 X/* ROTATE_LEFT rotates x left n bits. */
O" A7 S. i& p& | j#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) u6 r5 m! ~6 j& ?
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/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. . D. M8 x r0 i5 Q9 y6 }' n
Rotation is separate from addition to prevent recomputation. */ 3 k, ^8 w/ l0 r+ n: c
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } & H# M/ d3 q+ H9 Y
#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 6 }6 g! e" b# C- e9 f, `
#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
7 @3 D# x2 k& ~5 {* U; B#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } & H- I |' t% ~- j; F
4 |" e) { S8 Q; Z5 T3 [/* MD5 initialization. Begins an MD5 operation, writing a new context. */ 4 i) K" H2 p5 p3 u9 R' D9 ^) u
void MD5Init (context)
+ n T4 }" C1 k/ \9 y/ yMD5_CTX *context; /* context */ 4 u" _: e) J4 @+ n- k) K/ A, ~
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
2 m3 d' q4 ]- d# L5 w6 e, ?*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; i5 C) u/ l( s* M# T' l4 T. G
}
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/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
8 G* b9 T0 Z8 {6 g2 N: r. yvoid MD5Update (context, input, inputLen)
% m% h" a/ D; n; o% c& u8 x3 {/ xMD5_CTX *context; /* context */ ?- ~$ C c8 k" s: G
unsigned char *input; /* input block */ " ]+ U: a& J5 F5 C G: p
unsigned int inputLen; /* length of input block */ ; Z1 |6 y/ T F
{ unsigned int i, index, partLen; j2 S7 }2 q; t% V, t
/* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); ( U0 v; s& L: A9 Q! O( v/ |
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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