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#include "global.h"
0 |! s [0 p. C. G/ r- ^! r#include "md5.h" 1 b' n' A0 ~. r) m
7 c5 [0 A+ Z* h" x( P! F& z3 f, O/* Constants for MD5Transform routine. */ $ S" ^+ v2 Z8 X- X8 C% j* A
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4 }. C! `$ X2 S9 N#define S11 7 " c' G4 Z: r ]1 E i/ \
#define S12 12
5 ?" _+ H# X ~. T#define S13 17
) C8 B# }( J* O: J, k; h#define S14 22
! t; c2 r' g+ T9 G#define S21 5 / ~5 P2 m- W4 G8 U& J
#define S22 9
! ?- J& D$ w5 O$ }; A9 U8 F) c l#define S23 14 % K" |2 Y9 f8 d, f) V
#define S24 20 5 p0 o1 A' B; ]7 r9 w% M
#define S31 4 " U) W" o" Z9 X3 F, j
#define S32 11 : ^* G0 S' U0 I* _/ x! V) l+ O; i/ W
#define S33 16
* i: ^! O0 Z% I. C$ o0 @#define S34 23
+ X( E& d7 y$ D6 j7 @( l* s#define S41 6 # K4 c3 q- L1 E) c! |/ j% e
#define S42 10
& ~& P/ c7 I# n2 ^1 Q#define S43 15 % a% Q5 d* Z" p
#define S44 21 ) S1 ]& a5 l) p+ G% v4 k3 y! @
# o" v+ [! u( F$ l9 {6 h7 jstatic void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64])); . f( h) z2 E) M, |2 L$ |. }
static void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int)); ! a) E8 U2 y1 J
static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int));
/ c, j$ S2 s+ L# D% l" z" lstatic void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
3 E$ x9 ] H8 N7 Hstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int)); , `" ]: G3 a" X; Q) c3 H
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
6 w& E; a3 M8 W( l# A; E) a}; " I! N E* ^7 ]# a+ w& B, |8 K
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/* F, G, H and I are basic MD5 functions. */ 8 w. k5 G3 D% g0 L3 T9 U+ X
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
$ A9 a% C4 q) v" u; a#define G(x, y, z) (((x) & (z)) | ((y) & (~z))) * s- q) P; F; O6 K4 j' Q
#define H(x, y, z) ((x) ^ (y) ^ (z)) 9 N: R* j. ?! w; z# |
#define I(x, y, z) ((y) ^ ((x) | (~z))) 0 g0 m1 I z |: a7 J% G" m$ R
# N" W( e" a# J% D; T* K5 }
/* ROTATE_LEFT rotates x left n bits. */ 3 q/ G6 s6 S4 S( q( z3 R/ K5 Q) {8 \
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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. N6 z: h7 B, C: B f4 k/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
7 n4 e3 I7 m F0 E3 v- E+ hRotation is separate from addition to prevent recomputation. */ 0 ]' |3 @( [( e; B$ M( x) }$ B
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
3 g3 l. X3 C* E7 B" a#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } . ^& R! n! j2 b1 O& p
#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
0 V6 S) ^- ^& j8 I% q9 S#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
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/* MD5 initialization. Begins an MD5 operation, writing a new context. */ 9 u. Y6 L7 N. ` T, s
void MD5Init (context) 3 B" m0 [! Z1 ?9 E4 h: U' M$ t
MD5_CTX *context; /* context */ ; G9 j! r/ o" ]. d9 n6 O& w
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants. ! U! I0 m$ Y1 |; Z
*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; ( o5 t4 n Z6 I3 C% ]5 {0 Y
} # T* G, r( @' ^8 s3 q
" a6 E4 ]/ X7 b5 h" X0 N/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */ 8 F+ a& }# _, x3 N* t1 [
void MD5Update (context, input, inputLen) ' Q2 `/ Q! i- i. F* \
MD5_CTX *context; /* context */
: X4 c C9 z b. s6 lunsigned char *input; /* input block */ 8 A x; N5 @, s/ i$ w* n
unsigned int inputLen; /* length of input block */
! }! V* T7 O2 K- S ?' v) H+ Z4 ^{ unsigned int i, index, partLen;
( M: m. a7 O/ X+ J* E- Z /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); & O/ u9 a& m, D8 }6 B; p5 k
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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