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#include "global.h" 0 I' N( r: z) E: S6 Q8 A( \
#include "md5.h"
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% _- X0 ?" y6 y/* Constants for MD5Transform routine. */ ) F# n' N: P, p
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#define S11 7 ( N: h) G- i9 o, _6 D: H r1 C
#define S12 12
2 ?0 @' z! o0 x: n6 | u#define S13 17 9 l0 V5 i6 z% \7 F
#define S14 22 % {* V' j0 ?7 f# L
#define S21 5 % ~- P9 u: I* T4 Q& x1 |
#define S22 9 . w$ S, V( @. A' {/ m3 s- q% G7 K
#define S23 14 % E, i! ~& l2 @( F1 [4 ?
#define S24 20
* G: P! a/ m, t9 a#define S31 4
+ G) O( L8 u7 F: h#define S32 11 ( f. h4 U9 T W& h' z; T- h
#define S33 16
# w N1 P" i: Z# D#define S34 23 1 R Y+ ]2 g* K" u- j$ u [
#define S41 6
/ l+ |1 u$ b* |. t3 ~4 n#define S42 10 7 _& }" O6 e: E' c, r
#define S43 15
5 G6 l6 t4 [6 f, c- a9 y2 n% z#define S44 21
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
+ B1 b4 c1 E; gstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
! k0 o3 {2 J( F# W3 Y/ P: S+ G/ U0 fstatic void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); 8 ]/ Z6 l. a7 h r
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
; g) ?! W5 O2 x/ g) X) A) B! j bstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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" Q' Z8 O" F4 m# @9 B2 q7 hstatic unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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6 t: a7 e* m% s+ a/* F, G, H and I are basic MD5 functions. */ 1 n* q3 H4 p. i, e
#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) " n! }8 B7 I( `7 S8 [( Z5 ?9 P* e
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
; g% U9 |' j) i#define H(x, y, z) ((x) ^ (y) ^ (z)) 1 u0 R$ P3 n8 x O8 c/ r' }
#define I(x, y, z) ((y) ^ ((x) | (~z))) 6 [3 A% R* w! B6 Y/ \. O" q1 Y; e. X
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/* ROTATE_LEFT rotates x left n bits. */
- ~1 w" x C9 A ~& n#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) , r+ n' h; |* I" N
" _5 ?1 q( l& I" E5 t! @/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
5 i) ]- X( R3 d4 c1 D' fRotation is separate from addition to prevent recomputation. */ 0 u' w6 U$ w6 I9 S' @0 g9 x1 |, B
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
' E0 e* G+ A- T) p: l1 C8 I* j#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
* D2 V$ e" O. \#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
4 p+ p! H- [1 Q7 I: c; j- K3 n& x#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 0 d" ?: T# q' m8 s5 j) \( T
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/* MD5 initialization. Begins an MD5 operation, writing a new context. */
" u, j& L0 R* ]7 a& Yvoid MD5Init (context)
8 C1 W& Q1 _5 Q0 f9 u! gMD5_CTX *context; /* context */
/ U9 `" u" U0 ?- J4 n9 n{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
G( G' {$ Z4 H& p: y( J5 Q) k3 L9 V1 B* @*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; / t" o7 [1 Z2 a2 Q7 X
} ) ~( p8 T$ x: o6 S3 Z
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/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */ 1 `9 m$ p5 I) o. O3 t
void MD5Update (context, input, inputLen) / r/ b2 W$ W+ P* j; E/ _
MD5_CTX *context; /* context */
3 u, U5 r% S. Qunsigned char *input; /* input block */ % [: x# Q: s( }) z9 N2 w
unsigned int inputLen; /* length of input block */ 2 O" L1 R" R) g- J
{ unsigned int i, index, partLen;
) w# {8 R2 `8 r3 J /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F);
4 ~$ M: f7 R; X& t /* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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