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#include "global.h" " z2 f; \* @( G* x* N4 X3 m
#include "md5.h"
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/* Constants for MD5Transform routine. */ ! @1 ~) @1 u, D. B/ d. J. D$ J
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#define S11 7 ! L2 B: A" W8 ?3 i+ |0 _" `
#define S12 12 . h* w) Z, d# p9 Z3 u, k* U* s
#define S13 17 9 ^, ]& ?8 q" x- c
#define S14 22
( D6 `6 k% b: a7 ^# G#define S21 5
* L3 R6 W' c9 I" Z# j) ]#define S22 9
+ Y! H) h; ~9 x. j! O#define S23 14
8 d9 V! s, Y' P' x0 P#define S24 20 0 w9 m% u* \- `
#define S31 4 " ]0 }- H: F7 p7 n: p7 e' U
#define S32 11 " J U5 @3 B% b+ u* r+ k, g
#define S33 16
$ a7 ?4 C3 ]/ l+ m0 A+ J& z7 G! C. O#define S34 23
* {; G- }4 Z/ Q' L#define S41 6
6 x6 y; X8 I& ~8 z- Y#define S42 10
( N. z/ i6 G$ o* u2 D#define S43 15 ; K0 O" u4 V0 ], n: r0 F
#define S44 21 ) W! k! |4 g$ Z. s# H; j, ]
0 Z" w$ F$ g% M, \, F/ ?4 xstatic void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
, _8 L6 ^7 B3 Z0 y2 Cstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int)); $ e! M0 N8 E- W' R M) p
static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int));
7 D( }. q, N- m7 m- ?4 y: Mstatic void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
9 f. J! y: B3 x& ? x. ?6 Q+ Cstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int)); 6 J8 u& ]+ m- H9 `' P/ s1 N$ n" N
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ' B; t" C, Q: m. u+ v# ?
};
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/* F, G, H and I are basic MD5 functions. */
D, u% c$ j2 n" }% z. F#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) " z @$ V: R1 u) T" k _, H
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
" @; S) b4 h8 n; U& Z; n#define H(x, y, z) ((x) ^ (y) ^ (z))
- r$ E1 ]) `" P N#define I(x, y, z) ((y) ^ ((x) | (~z))) 3 |. J! @0 A1 v0 o) g9 M3 o7 U5 x
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/* ROTATE_LEFT rotates x left n bits. */
+ ~9 h+ U3 L0 a4 M#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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5 n( m2 i, d( }9 A K! ^& o/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. ( g/ s m: X- C% X2 [6 ]7 G
Rotation is separate from addition to prevent recomputation. */
9 W5 A5 B, M5 ?1 T7 M# V' K, Y#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } ) l7 V/ ]' P& |$ a
#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
" A$ W1 l) e$ K, i7 {. J6 E#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
8 v% u+ x* b6 z; y9 C#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
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F7 k! ]" [$ i! j( I: w0 P @/* MD5 initialization. Begins an MD5 operation, writing a new context. */
2 [: t0 F H" X Y7 avoid MD5Init (context)
/ E% L8 S' J& H- UMD5_CTX *context; /* context */
6 w" `/ d! I9 @( n8 c _{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
; i$ D, ]" C/ x( s, ]9 Q*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; * {- H7 z3 m9 |, x! r' }
} 7 h( c9 r9 R1 ]( U' ]) b# R
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/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
3 p! z, Y; B7 D1 Fvoid MD5Update (context, input, inputLen)
7 [9 U+ y6 y: t: u# r9 uMD5_CTX *context; /* context */
/ A( h! G2 a( J+ J6 Q$ l {unsigned char *input; /* input block */
4 A9 H' }1 J9 X K4 n4 T& munsigned int inputLen; /* length of input block */
' y1 K; L$ \4 V* V: S$ t{ unsigned int i, index, partLen;
! b6 S$ s/ O$ h9 h7 O( \9 g /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); 5 g& O' E$ W( L0 z
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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