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#include "global.h"
8 }( c5 ~: L' w; ? O, e. \0 H. ~#include "md5.h" 9 Z4 s5 ?# C/ n% c N1 H( l' G
5 z+ Y& k( K1 d5 _) P* q0 ]/* Constants for MD5Transform routine. */
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& k# d4 S1 g5 C: m+ H#define S11 7
; q3 r$ B, R6 L8 }$ ?& {#define S12 12 - R8 X% c1 }- S/ `
#define S13 17
" q$ g' d. D6 s8 j/ X8 A#define S14 22 9 j2 j( G' J5 W6 ]4 S& @
#define S21 5 + S5 }1 i! ~% D: A8 W
#define S22 9 + i) D! G, ^: O; x8 ~; r/ S% ~
#define S23 14
: Z' n$ A0 m4 W# K- _7 i X#define S24 20 0 g) A- O0 @( R" ^5 Z) T
#define S31 4
1 f$ ^) I. H+ r& x0 L' B#define S32 11 0 Q- D# F' p3 f( U0 O4 u* `& m
#define S33 16 6 ]9 a/ I6 V" O
#define S34 23 5 o: q5 _: t% U( _* H
#define S41 6 , j6 c; L' F( l$ z: i
#define S42 10
; l) z0 G' i3 z5 z3 D#define S43 15
* [# h8 G6 V. w5 S#define S44 21
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
$ u( I5 I+ I; p" F/ nstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
G2 |) A5 }$ i) ?static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); 4 t; [6 F2 c1 G2 z$ n0 {& d" G5 f6 a
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int)); , C7 T& h7 o4 H$ k4 M- D& X
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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) r* C3 E* q; h ~9 J. G9 qstatic unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
2 A7 E2 T; |6 A5 z; N6 z! L}; : M1 M& s, E* N% J' }' t+ W
8 D8 ~3 {3 _" v: z0 b/* F, G, H and I are basic MD5 functions. */
4 I/ w) K* r& s#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
# v% @2 [% Y+ c& q#define G(x, y, z) (((x) & (z)) | ((y) & (~z))) : Y' ^( b. t' g+ C3 @
#define H(x, y, z) ((x) ^ (y) ^ (z))
1 R: D$ a' _, l( I: B: u6 J J#define I(x, y, z) ((y) ^ ((x) | (~z)))
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7 f+ Q. ?& B/ ]2 K, f, y" o/* ROTATE_LEFT rotates x left n bits. */
. r3 \4 P' Z, P1 C$ T* u#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) ! E0 W0 m: _6 ?1 ?3 W, p3 \3 O5 ^
' z" H# e" {) ~2 Q4 M/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. & b' I2 j/ B D6 `+ P. N
Rotation is separate from addition to prevent recomputation. */ & X, c9 A0 V$ ?% d
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 2 D% l; e2 o+ f
#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } / N# @ o0 R) g. v, [, N8 L
#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
- Y+ S6 }7 x1 Q#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
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3 o4 r- u" c9 B/* MD5 initialization. Begins an MD5 operation, writing a new context. */
( }! D1 E' y- z8 S+ cvoid MD5Init (context)
( @: z5 f! g& c5 J3 d9 {, G' UMD5_CTX *context; /* context */
+ [0 c, L8 u/ f+ D{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
0 L$ Y/ _1 G( _! K9 H# U* }*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; 7 ]/ V4 R5 h) J) T. w" ?
} 9 ]% |. J* h) W9 d4 l( X
; [7 e" d/ {, V/ G* e+ R5 ]/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
, }, J$ [+ z. j6 E) Yvoid MD5Update (context, input, inputLen)
$ r8 D7 f* \1 \- S6 ?/ FMD5_CTX *context; /* context */
* Z, |2 T2 `; a2 p" _unsigned char *input; /* input block */ : Q3 z3 l7 K3 S7 H# V
unsigned int inputLen; /* length of input block */
; I% Z& j [# U; }4 s3 y$ o1 }{ unsigned int i, index, partLen;
6 w- x7 t" K/ c6 @ U& b4 | /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F);
, e( U; @& L/ u V2 z: Y8 u /* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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