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#include "global.h" # ^6 Z! y# |6 q8 y% @1 p
#include "md5.h"
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/* Constants for MD5Transform routine. */
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' _4 g3 _( W/ t( @- T+ V2 X; B#define S11 7
& \8 Z" s( W+ f, `" S5 d6 u#define S12 12 s9 j0 f/ z* O! d0 I) [9 c
#define S13 17
: t8 U3 \, o* b7 I1 {/ G. g% A#define S14 22 ( P o0 j# e$ B1 m8 s
#define S21 5 ' |3 V8 k6 {. E
#define S22 9
- Y$ s2 }" T3 Y( y: @) F% ?#define S23 14 * T* D8 J" K O/ L
#define S24 20 ; U. `1 e1 U, N e) [
#define S31 4
2 R1 s, z" J. k5 _#define S32 11 , v, ] Q4 Y% L* ?; v6 I6 R" J& S
#define S33 16
5 h7 \0 ~1 G& X" K- i6 H" R! I#define S34 23 L2 o9 F. v$ L) D$ ]. N
#define S41 6
3 u/ P+ ~8 B# c6 x0 J#define S42 10
6 H# y$ g8 Q7 k- I$ G/ E( P' }7 M#define S43 15
( m+ t8 x. ~( \& L2 d7 x t* Y#define S44 21 7 C# H+ z# v* @ b/ Y8 L; a
! N( Q3 ^' s3 G0 ^+ {4 Y3 y- [static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
# [7 S+ e, ]' \1 Ystatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int)); 3 R8 |& G2 j9 U/ J- [% Y
static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int));
" L+ {7 r& Q$ E5 d. m; H% Wstatic void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int)); ' k+ Q! ]( j9 q x
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ; S2 j; L: ~" Y! A3 X% a" v
}; 3 S3 ?6 S7 {1 e& O
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/* F, G, H and I are basic MD5 functions. */ # _) @4 u1 |6 w- s) K
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
2 W- \& A5 U$ m& n& z#define G(x, y, z) (((x) & (z)) | ((y) & (~z))) ) V' L* c7 x8 b) G, b1 L) ?
#define H(x, y, z) ((x) ^ (y) ^ (z))
B, H- f3 A" h" X( s#define I(x, y, z) ((y) ^ ((x) | (~z)))
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/* ROTATE_LEFT rotates x left n bits. */ . }6 h; E* E" i$ \3 q0 ]% d- `) ]3 _
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) f# v: w# K z+ v6 N7 |
. ?8 B x5 ?2 c/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
! X$ n4 l7 }. ` b, dRotation is separate from addition to prevent recomputation. */
- S. W/ i: n% ]" D9 G. N8 u#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
{8 i$ k# }/ i6 |- {#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
6 ?- {9 Z" d+ R: n#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } : i6 G; N E; g* `2 M; U a
#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } , j4 T; k2 }4 _* H
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/* MD5 initialization. Begins an MD5 operation, writing a new context. */ ! }5 w8 k$ n$ h8 s% t8 g
void MD5Init (context) 3 q; H9 ~* |, Q, K7 t
MD5_CTX *context; /* context */ 5 s4 f+ U; j, g8 }, O0 P8 \& i
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
* `$ U' n3 {7 _' Q( T% p v*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; ' \1 s, E" w4 ^- C0 p5 [+ Z1 P
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7 }: X1 Y6 }( U5 v: ?# I/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
& i: `" X' T8 M/ i* p# O0 g6 S1 i: rvoid MD5Update (context, input, inputLen)
; }. C( G* x8 ?" i& UMD5_CTX *context; /* context */ " t% i1 e7 ?% G# g4 l
unsigned char *input; /* input block */
7 b9 B8 e' a6 B, m6 H6 punsigned int inputLen; /* length of input block */
& d |* a$ C" a& `2 K% q2 C0 A3 E{ unsigned int i, index, partLen; ' x- C: i; b7 X
/* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F);
& Z) I+ s. k& E; Y8 W4 P /* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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