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#include "global.h" % F" Z+ B! k2 q1 p+ A2 d, S9 k: Q
#include "md5.h"
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/* Constants for MD5Transform routine. */
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#define S11 7
% p( m3 L- `, c& W! _- X3 z; B" [#define S12 12
4 x: A7 J; N# M, m- W#define S13 17
$ Q; [& \5 g8 [: s- t) ]0 l6 I) W#define S14 22
1 n+ B; Y' \8 P' r2 x b#define S21 5 # ~! w d6 j. X
#define S22 9 1 U6 `2 [: U2 W( ~% d/ p, T' j( J
#define S23 14 * W7 J9 E. {6 O3 R5 E2 O$ g
#define S24 20
" s$ {/ n# U, R/ d* N#define S31 4 4 d9 G- |; v6 c+ s
#define S32 11 2 w! P, x$ V0 O% s' P9 |8 T
#define S33 16 , o5 G! d$ J5 q
#define S34 23
- B, I3 _' P# z2 f#define S41 6
1 N" S; ^( y5 Q) D$ F#define S42 10 # }- s& B5 Q& X
#define S43 15 4 R, E$ [# C$ N' C6 p
#define S44 21 / }6 ^& H D& D+ C m W. W3 h& h
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64])); ( _+ x% i9 @- O( B6 e
static void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
8 c& B9 X+ Y5 |: i- d9 bstatic void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int));
( }2 ] }8 M9 G/ n2 p$ Z& estatic void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
# b7 c- u. O; wstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int)); ! ^+ d1 {( _( ]$ K6 d
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
. ~/ \1 d7 X; C. i}; ; v( Y) }% _1 X2 A
3 P6 _4 l N6 \& E6 u% |/* F, G, H and I are basic MD5 functions. */ ; E; P/ l. [0 r4 C% ~
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
: N' D1 H5 `" Q) N, `# f& _' `#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
; z7 T2 ]! y2 R! e/ J1 U: a#define H(x, y, z) ((x) ^ (y) ^ (z)) - `. ^ y1 V' g3 i
#define I(x, y, z) ((y) ^ ((x) | (~z)))
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. i8 i! i2 V# r8 O9 N$ ?/* ROTATE_LEFT rotates x left n bits. */ 9 s& [" A K3 W6 o# E5 n3 b' g
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) , B R1 ^9 V. X9 D# T; {5 J) S8 y" U
6 H* J: x9 S, W! X9 V! |/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
+ @- e9 S3 s" I& A/ ]Rotation is separate from addition to prevent recomputation. */
% M) z0 Q6 B% ^#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
+ k' K- g2 E* I& G, ]#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
, U: X: [4 w( x. ^' j6 F6 P; ]#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 4 S4 Y' T8 Q: Y, v" J2 A% ^
#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } ! |0 ^, e# k8 e4 J3 p' O
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/* MD5 initialization. Begins an MD5 operation, writing a new context. */
9 S$ g) R2 [; ]1 hvoid MD5Init (context)
. W2 u$ w' c( b0 h; ?+ g! JMD5_CTX *context; /* context */ ' d# H! ?$ R0 t [, a' D
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants. 1 C5 G* L& i- L$ k! [7 x( \
*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; # I" r8 h( a3 U5 K' Q" n8 \
} 2 w: i% a" j [3 p& M, D- S
4 Z& @/ s0 j% Y/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
! _% R1 A! T" M+ k/ c0 a0 J6 lvoid MD5Update (context, input, inputLen) $ {/ ~1 ~7 |/ G/ Q6 U
MD5_CTX *context; /* context */
0 o/ Z3 ]( n" n" Uunsigned char *input; /* input block */
4 M- m/ X) \. @1 Ounsigned int inputLen; /* length of input block */
) P. x n' V0 @{ unsigned int i, index, partLen;
+ t, ?( i C6 d# m9 \ /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); 0 x. W+ k4 E- A
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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