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#include "global.h" ! e/ F& O1 c y+ x) i5 E
#include "md5.h" 4 V! \, t4 P+ V) F2 t! d+ t
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/* Constants for MD5Transform routine. */ 8 H! X2 ~& X) q
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#define S11 7 7 f# y5 [1 a3 L* w* ~
#define S12 12
8 \6 ]( f) r4 l1 U+ s#define S13 17
- s+ x; y+ q7 E+ {3 s( G/ r( z#define S14 22 2 X. I0 ]1 T# Z3 r" r
#define S21 5
8 F' U7 u' Z6 I) Q#define S22 9
" { g# r3 w \' ^#define S23 14
) Y/ N7 I$ X5 ~& L& D/ B0 Y#define S24 20
: \$ l3 \ D$ G* }& j& r#define S31 4
+ c' ^% y4 ]' r; B& S- p7 C! U" I#define S32 11 0 B5 S$ t. z5 I! H3 X6 Z6 }
#define S33 16 ' S& u+ o+ ^3 ~% s/ [* S
#define S34 23
9 U- B( W9 O; v/ c#define S41 6 5 p# S6 B1 I) J- {, N
#define S42 10 1 w: K( v( e, W# b' `
#define S43 15 4 z, M; B& @+ ]3 l$ @0 P: U$ A$ w
#define S44 21
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
/ L- _! c& l* ~; wstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
4 r, p& [6 Z {2 j$ M5 m2 Ustatic void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); - k, ~* w( X$ Q" [7 J; H- S- _
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
' e$ y5 n; L+ F8 G7 cstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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1 L v" w% o4 z- {. |static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) G# C2 m2 ]% b& J2 b
}; ( E1 E8 F: z2 f r: S9 J/ Y6 m4 L# I
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/* F, G, H and I are basic MD5 functions. */
! d1 B; C6 |1 D/ h J+ ~#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
0 }$ U2 i3 c% d& d4 H, g4 b#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
2 u9 V9 h; w& a; p" ~/ I* p#define H(x, y, z) ((x) ^ (y) ^ (z)) 5 }' b! ?1 t/ ~( n4 L/ G8 _# Z7 A
#define I(x, y, z) ((y) ^ ((x) | (~z)))
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/* ROTATE_LEFT rotates x left n bits. */ . V1 L, W6 T& [
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. \" d" A. G- ]* P6 V6 R: w
Rotation is separate from addition to prevent recomputation. */ 8 i/ S/ i4 L% W* L7 N/ H
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
/ w* X9 e5 a5 t, {6 v#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
" F0 w9 q+ D- x#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } % J: ~2 o% E- O e
#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
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5 {: {- E0 d2 a5 g9 o# @& D9 Z$ _/* MD5 initialization. Begins an MD5 operation, writing a new context. */
9 I# r V! S: L3 i# lvoid MD5Init (context) % S+ u4 |" i* f$ d" \
MD5_CTX *context; /* context */ * ]- {8 t, B7 Z' d7 b. R3 y
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants. ) o2 `( a, o5 I6 R7 R2 M5 }
*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; 1 t/ H) @4 h8 S& ?
} - U# h# ]; _! J; x
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/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */ ) |, N" C5 C0 l/ @ ~; `, D4 q
void MD5Update (context, input, inputLen) 6 w* T! Y/ H. ^% Z2 c
MD5_CTX *context; /* context */
7 Z: j+ O# b+ Z1 yunsigned char *input; /* input block */
0 ~1 C) x( c" B4 n6 c n% Tunsigned int inputLen; /* length of input block */
; P1 ] R+ Z) o8 p! L; U* Z# k% b% a{ unsigned int i, index, partLen;
' M7 G( j0 |' n/ N* z6 M6 n /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); ( ~! S1 `; \. _ d% F5 T
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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