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#include "global.h" - |! R- P9 P4 W( T: A$ s: ?0 k
#include "md5.h" , E1 Y% L5 U, J* X" }5 W
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/* Constants for MD5Transform routine. */ 6 k' d6 ]: f; m" ~- c) A
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; q& [8 e4 s) g: k#define S11 7
( Z7 @0 V0 S, G/ w# [+ T7 J" \& ]2 J#define S12 12
8 E# y$ l: k0 m5 c- r& \#define S13 17 , k% ?: }& L# Q/ ?
#define S14 22 + J! `: y5 M/ C5 }( M' w$ O
#define S21 5
1 {2 W+ C, G0 z6 R9 [#define S22 9 8 t+ ]3 H& g7 L- j
#define S23 14 # }: R3 N0 n! Y, z* w$ B
#define S24 20 7 [; e6 c9 b$ o
#define S31 4 ! x& Y: a3 |( `) [7 R9 a
#define S32 11
$ |8 b' H8 {- {#define S33 16 + K( b) x- \: Q- T7 |& `3 t
#define S34 23
* y0 j$ i- T$ e ]#define S41 6
! x7 H* V f R# W#define S42 10
4 v4 N1 j" a. w; V, Q#define S43 15
' O8 D$ J, q$ J2 w) V' {; Z#define S44 21
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- l- |; T" K5 q9 a! K! kstatic void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
9 n; ^3 c* {/ L. Y; [7 xstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int)); & k* r7 v8 t8 K! p- P6 w$ w1 {
static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); 4 Y6 a7 G7 D. `/ j, b H
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int)); 7 a* }; j+ D2 g
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 7 T- C4 F# w) z @0 ]% }
};
/ i2 {$ U# I: B2 u# n $ }$ _' g. l9 _+ Y/ C3 L3 r" j: O
/* F, G, H and I are basic MD5 functions. */ : |8 M( c4 x+ z4 i+ ~! X
#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) - ~% p! f/ E) G7 ~
#define G(x, y, z) (((x) & (z)) | ((y) & (~z))) `5 a. q, h5 S) [5 {7 D. x
#define H(x, y, z) ((x) ^ (y) ^ (z)) & C" m3 L2 S2 @; v4 ?* b
#define I(x, y, z) ((y) ^ ((x) | (~z))) 7 J7 Q# w7 [1 {7 C# n9 p: S5 J: V
5 m- a1 Q2 O2 c5 v% M1 j/* ROTATE_LEFT rotates x left n bits. */ $ j+ u0 c1 [0 S8 f( p% Z. Z/ f2 E
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
# a) i. a% q- z% ]
; Q2 U+ ^2 D; M; d& a/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. 8 e( N- e& | n+ r, R
Rotation is separate from addition to prevent recomputation. */
, b8 H/ H4 D; g! G! e- G |#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } / d2 S! S* ?4 S
#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 3 {$ b+ c+ U) Q
#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
/ |+ e* U. b, J/ G8 P" h' ?3 h#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } % A& N8 O! M7 q1 Y; g5 D9 s
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/* MD5 initialization. Begins an MD5 operation, writing a new context. */
8 z( N4 I2 J& ]+ ~4 evoid MD5Init (context) " n8 Z7 E, z5 Q! W. O8 n, S& {
MD5_CTX *context; /* context */ , \5 k2 B3 b. Y
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants. - q$ P) Q) K! A
*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476;
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" s# B, O& m8 Y' ]4 ?8 C/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
9 t( y1 Q. ^; l' O+ t6 ~void MD5Update (context, input, inputLen) ! t( Y0 d& @- r6 o' X
MD5_CTX *context; /* context */
2 b7 y# f: [! R3 S8 a& B4 d! y9 Qunsigned char *input; /* input block */ 4 ]( k% g( q+ C, ]# I6 U9 f1 y
unsigned int inputLen; /* length of input block */ & K4 C* X1 {# z f
{ unsigned int i, index, partLen;
' O& X2 J f' M' [5 w /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); , a' e6 f% j$ g3 \5 h3 J# B% r
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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